Summary of Rejected Suggestions: Difference between revisions

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== Currencies ==
== Currencies ==
*'''Additional Methods of Gaining Zophan Canisters/Gold Poké''': ''[[Zophan Canisters]]'' may <u>only</u> be obtained via direct purchase, or [[Trade Centre|trading]] with other players who purchased it directly.
*'''Additional Methods of Gaining Zophan Canisters/Gold Poké''':  
''[[Gold Poké]]'' may be obtained via [[Scour Areas|Scouring]], participating in [[Fabulous Friday]] and [[Contests]], or trading with other Users.
**''[[Zophan Canisters]]'' may <u>only</u> be obtained via direct purchase, or [[Trade Centre|trading]] with other players who purchased it directly.
Other methods of obtaining either are not supported at this time.
**''[[Gold Poké]]'' may be obtained via [[Scour Areas|Scouring]], participating in [[Fabulous Friday]] and [[Contests]], or trading with other Users.
**Other methods of obtaining either are not supported at this time.
*'''Buying Items directly with Interaction Points''': Aside from the [[Albino_Hunting#Albino_Radar|Albino Radar]], this is not a planned feature.
*'''Buying Items directly with Interaction Points''': Aside from the [[Albino_Hunting#Albino_Radar|Albino Radar]], this is not a planned feature.
*'''Currency Trading (as an official site function)''': No, other than purchasing [[Credits]] and Gold Poke with Zophan Canisters.  However, users may trade between themselves to obtain these currencies.
*'''Currency Trading (as an official site function)''': No, other than purchasing [[Credits]] and Gold Poke with Zophan Canisters.  However, users may trade between themselves to obtain these currencies.

Revision as of 20:29, 30 November 2023

The Summary of Rejected Suggestions is a helpful list of any Suggestions that have been Rejected. There is a thread of this Summary that the Staff updates; however, this page is updated by users. Each Rejection will also have the Reason that was given by Staff as to why it was Rejected.

If a suggestion is included on this page, it does not automatically mean it will never be considered again. If any user feels that they have an argument that trumps the reason for rejection, particularly if they can show how the benefits would outweigh the drawbacks, please make a new Suggestions thread about it.

Notes:

  • This list only includes suggestions that were flatly rejected for Reasons.
  • It does not include suggestions auto-rejected due to lack of player interest. Interest can always return.
  • It does not include suggestions where the reason for rejection was effectively "Not Yet".
  • It does not include suggestions that were unrelated to PFQ.
  IMPORTANT NOTE: We DO NOT accept player suggestions for new Pokémon designs, including Exclusives (Fakemon) and Variants. This also extends to suggestions for Trainer Outfits. This is for Important Legal Reasons, like right-to-use and potentially contracting with minors.

Berry Garden

  • Automatic Watering: Decouples effort from reward. The Water All feature already makes it much easier to keep berries watered.
  • Plant All: Decouples effort from reward. The berry-planting process has already been greatly streamlined.

Currencies

  • Additional Methods of Gaining Zophan Canisters/Gold Poké:
  • Buying Items directly with Interaction Points: Aside from the Albino Radar, this is not a planned feature.
  • Currency Trading (as an official site function): No, other than purchasing Credits and Gold Poke with Zophan Canisters. However, users may trade between themselves to obtain these currencies.

Events

  • Keep Kinaster's MiniGame Permanently: It won't be the last time the minigame will show up in events. But in the meantime, it (and other event minigames) will remain vaulted.
  • Make Tournament Egg a Target Score: I'm sorry but this would utterly destroy the Tournaments feature and the entire economy around it.
  • PFQ Mega Vote In: Would double or triple the art teams workload and then have them throw half or more of it away.

Fields

  • Disable Pokémon Movement: Unnecessary.
  • Feed All Pokémon: No. Just no.
  • Hiding Fields Once All Pokémon Have Been Clicked: Not necessary for the majority of players, and would prevent viewing Pokémon that have already been clicked.
  • Larger Fields: If more space for Pokémon is needed, please buy another Field or release Pokémon from current Fields.
  • Retain Selected Berry in Next Field: Unnecessary - it's one click to select the Berry again. Also, this would be official promotion of sorting fields by Berry preference.
  • Stack All Pokémon: Field organization is the purview of the player. No particular organization is promoted by PFQ. You may also use skin CSS to do this for yourself or the QoL Userscript.
  • Unstack All Pokémon: Field organization is the purview of the player. No particular organization is promoted by PFQ. A grid view was introduced to see all Pokémon without actually changing their locations. You can also do this yourself with CSS or the QoL Userscript.

Public Forums

  • Ability to Delete Own Posts: Easily subject to abuse by Users.
  • BBCode to Count Pokémon in Fields: Enormous draw on Sally to count Pokémon. Because it's Sally that does the counting, not the BBCode.
  • Custom Userbars with Pokémon: Both unnecessary and would require designing, programming and maintaining several thousand userbar variants.
  • Downvoting: Downvotes will not be added outside of reviews.
  • Emoticons/Emoji/Smilies: People end up spamming these. And then we forum-lock them for spam. And then people keep spamming. Much as we'd like these ourselves, we dislike spam more.
  • Extend Journal Deletion Timeframe: They already last longer than normal threads. They last 12 full weeks of inactivity, that's 3 months, and seems more than reasonable to me.
  • Granting Thread-Specific Mod Powers to Users: Mods go through an application process and training for a reason. Also, just because a thread would have a "Thread Mod" assigned, doesn't mean a real Mod wouldn't still need to keep an eye on it. No one should be using the term "Thread Mod" anyway.
  • Search Feature: Full Thread Post of Reasons.
  • Subscribing to Entire Forums/Sub-Forums: Prohibitive server costs to monitor data for all forums.

Party

  • Egg Locking to Prevent Accidental Hatching: This is what Egg Passes are for.
  • Instant Hatching: The central activity of the site is interacting with others in order to have them assist you in hatching your Eggs. Any item, whether bought with Credits or Zophan Canisters, that instantly hatches your Eggs would cheapen this activity. The EXP. Share and Egg Timer also already boosts your hatching speed.

Pokémon

  IMPORTANT NOTE: We DO NOT accept player suggestions for new Pokémon designs. This includes Megas, Hybrids, Fusions, Exclusives, Variant, New Evolutions, and Beta Pokémon Suggestions. This is for Important Legal Reasons, like right-to-use and potentially contracting with minors.
  • Adding Placeholder Sprites to Image Gallery: PFQ's Graphics Team has as a whole declined to have their placeholder sprites (also known as Derpmons) preserved in the Image Gallery.
  • Beta Pokémon: If things were removed or changed from the beta, then it was for a reason. Bringing those beta forms back is highly disrespectful to the creators. And since this fan-project is all about showing support and love for the creators of Pokémon, I'd really rather not be so rude.
  • Changing Gender: This would make it too easy to obtain rare-gender Pokémon.
  • Disabling Evolution: This is what a little thing called an "Everstone" is for.
  • Dynamaxing/Gigantamaxing: The current site limitations are 100x100 pixels and the Art Team's typical 'limit' size is 90x90 pixels. Dynamaxing/Gigantamaxing would result in cut off sprites, sacrificing quality, or compromising detail. Simple reason: They are too big.
  • Hereditary Shinies: Eggs from Shiny Pokémon have the same chance to hatch special as Eggs from non-Shiny Pokémon, because there's no need to make Shiny Hunting any easier than it already is.
  • Legendary Breeding: That's not how this game works. Getting the rare stuff takes time and effort.
  • New Starters:
    • Eevee: Requires too much EXP to hatch for a new player.
  • Radiant/Monochrome/Golden/Rainbow Pokémon: These would have to be procedurally generated to even have a hope of getting them all done, and that wouldn't allow us to reach the standard of quality we aim for on PFQ.
  • Sprite Recoloring Item for Multi-Color Pokémon: Unnecessary. If a player prefers their Pokémon be a specific color, they can trade with other players. Unless you mean Kecleon - in that case you can change its colours in the Salon.
  • Toggle Albino/Melanistic Sprites from Before Revamps: Artists update the sprites as they expand their skills and discover colors that work better than others while also following their consistency rules. Changing individual Pokémon sprites is possible though custom CSS and the wiki editors do an excellent job of retaining old sprites as best they can!
  • Transform Ability: Allowing Pokémon such as Ditto or Zorua to form-change to other Pokémon would be too easily abused in Trading. Just think of the potential for scams.

Scours

  • Shorter/Longer Scours: ...are part of what broke the Scour system on PF1. We'd prefer not to repeat that.

Shelter

  • Additional Adoptions via Means Other that Shelter Passes: The ability to adopt more Pokémon from the Shelter is what the superior Shelter Passes are for. Adding additional adoptions via purchase by credit or interactions would devalue the Shelter Passes, resulting in a drop in revenue for PFQ.
  • Any Additional Filters to Help Find Eggs/Pokémon: No additional filters other than the Black Flute and White Flute are planned. This includes filters by species, type, gender, and anything else you can think of. You can also do this with the QoL Userscript.
  • Limiting Number/Species of Eggs/Pokémon: This is just another kind of filter.

Trades

  • Direct Item Trading: Not feasible without completely redesigning trading.
  • Egg Trading: Makes things too easy, and huge draw on Sally to make sure slots in the Party are available between Users.
  • Mass Pokémon Trading: Please stop suggesting this one. Like direct item trading, this would require redesigning the entire trading system. It may happen one day, but trust me, we already have a good idea of what features that redesign should include.

User Interface

  • Ability to Change Timezone: Keeping PFQ on one universal timezone prevents confusion between players in differing timezones.
  • Additional Notifications: Any suggestions regarding adding more notifications need to explain why the notification would be helpful enough to offset the annoyance of yet more notifications.
  • Clickback Button Registering New Pokémon/Eggs in Party: Enormous load on poor Sally.
  • Retain Clickbacks from Previous Day: Enormous load on poor Sally.
  • Tracking Clicks Received from Other Players Over Time: Massive server load. These logs are deleted regularly for a reason.

Miscellaneous

  • Add Every User to Random Pokémon on Welcome Page: Limiting this to the Pokémon belonging to Staff Members prevents complaints about 1-clicking.
  • Additional Bonuses from Badges: Badges already give a significant boost to EXP. This is what they were made for. Also, there is already a Seekrit Hidden Bonus.
  • Additional Methods for Gaining Gems: The current methods of gaining Gems via hatching or Trading are sufficient for current needs. Badges are meant to take work.
  • Editing or Deleting Sent PMs: Unnecessary and open to abuse.
  • Favorite Friends: This would result in unnecessary drama. The Friend system has been replaced by the VIP system.
  • Group Chat: Please use our official Discord Server if you would like to have a group chat. We will not be adding additional group chats as we would be unable to properly moderate them all.
  • Hypermode Expiration Reminder: Making it show up less often would make it a less effective reminder, don't you think?
  • Mobile Platform PFQ: PFQ may be playable on a mobile platform, but its primary design is for PCs.
  • New Staff Bonus Counters: There is NO MOAR ROOM.
  • Pausing Hypermode: Unnecessary and could be subject to abuse.
  • Rare Candy: PFQ's equivalent is the Cookie, obtainable from Events and purchasing Zophan Canisters.
  • Recharging Uber Charms: The ability to recharge Uber Charms would remove revenue from PFQ. Ubers are deliberately priced low enough that buying 1 a month is not a heavy burden to most players.
  • Rivals: Unnecessary and promotes over-competitiveness.
  • Stop Legendary/Mythical/Ultra Beasts PotD: Users hunt these Pokémon just like other Pokémon and it wouldn't be fair to anyone to not have that boost. Just because one person can't hunt them doesn't mean someone else can't either.
  • Transferring Currency/Items from PF1: This would negatively impact PFQ's economy.
  • Translating PFQ into Other Languages: This would require too much manpower, and Google Translate is your friend. Your friend with a heavy accent and mangled syntax, but it mostly works.
  • Upcoming Features Announcements: Planning and development does not guarantee implementation. Things go wrong. Better things come along. And deadlines are mutable. In other words, this wouldn't be nearly as useful as one might think and the drama would be inevitable.
  • YouTube Subtitles: As convenient as this would be for those PFQ players who are hard of hearing, PFQ staff do not have excessive amounts of time on their hands to actually complete this.