Pokéfarm Next: Difference between revisions

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(Started getting the main info but not finished.)
(All caught up on DSD, added ref section, and categorized.)
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!width="65"|Date
!width="65"|Date
!Update
!Update
|-
|March 15{{th}}<ref>[https://pokefarm.com/forum/post/5867520]</ref>
|
* Tabs now have a [[BBCode]] instead of needing to use [[BBCode#CSS|CSS]].
** The tabs will be on the left side on a desktop.
** The tabs will be across the top on mobile or for a user's [[User_Page#About_Me|About Me]].
** Styling can still be done for customisation.
* There are set CSS variables for links, hovered links, and visited links.
* [[Trade Centre|Trading]]
** The plan is for users to be able to create a trade session with one another, and use an integrated "chat" area within that session in order to post their offers and counteroffers to one another.
** Users will no longer be obligated to send a Pokémon at all.
** Users will be able to send items en masse.
** Trading will cost [[Interactions#Interaction_Points|Interaction Points]].
*** The intent is to add a cost to skipping the bulk of the game.
*** If users are trying to acquire a Pokémon that they have not obtained yet, then the associated IP cost will be increased.
* Users will be able to transfer their specials once a criteria is met.
**  The thought is that users will need the Pokédex entry of the normal of that Pokémon on PFNew.
* Users will be able to adopt every single egg that they breed in the [[DayCare]].
* There is going to be a place to make requests for Pokémon.
* Releasing Pokémon gives users {{credits}}[[Credits]].
* [[Non-Player Character|NPC]] Trainers will ask for certain Pokémon to be provided.
** Meeting that request will yield an additional reward than just releasing anything would.
* There will be a one week buy-back period for turned in or released Pokémon.
|-
|February 22{{nd}}<ref>[https://pokefarm.com/forum/post/5819973]</ref>
|
* Sprites, code, and the web pages are compressed to save as much data and space as possible while maintaining the visual quality of the sprites and readability of the code.
** Meaning things will run a lot faster, smoother, and more responsive.
* The [[PokéDex|Pokédex]] minisprites have gone from not having platforms to actually having platforms.
* Forme names are now written out for ease.
* The 100% completion circle has been adjusted to be more intuitively read.
* [[Pokémon#Shiny_Pok.C3.A9mon|Shiny]], [[Pokémon#Albino_Pok.C3.A9mon|Albino]], and [[Pokémon#Melanistic_Pok.C3.A9mon|Melanistic]] icons will not be shown at the beginning of the game.
** Once users unlock the ability to obtain them, the respective icons will show up in the Pokédex.
*[[Pokémon]] that have gender differences will now alternate minisprites to show said differences.
** The Pokémon will fade one out and the other in every couple of seconds on its own.
*The mobile version of the Pokédex has a sliding transition that moves the Region/Rarity/Entries selection panels in and out of view from the left/right like little cards.
|-
|-
|February 15{{th}}<ref>[https://pokefarm.com/forum/post/5804519]</ref>
|February 15{{th}}<ref>[https://pokefarm.com/forum/post/5804519]</ref>
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** The berries grown in the Garden can be fed them to a user's Pokémon for more EXP!
** The berries grown in the Garden can be fed them to a user's Pokémon for more EXP!
|}
|}
== References ==
<references/>
[[Category:Pages]]

Revision as of 14:04, 16 April 2021


Pokéfarm New, or PFNew, is a brand new game sharing the same setting of PFQ but with different mechanics. Pokéfarm New does not have an official name since Niet did not want to imply that PFQ was being replaced.

Note: Beta testing time is not here yet. This site is still in very early alpha.

Below are highlighted updates from the Dev Logs. A lot of this information is tentative and details may be revised, changed, or scrapped at any time.

Note: Updates are ordered in reverse chronological order, starting with the most recent.

2021

Date Update
March 15th[1]
  • Tabs now have a BBCode instead of needing to use CSS.
    • The tabs will be on the left side on a desktop.
    • The tabs will be across the top on mobile or for a user's About Me.
    • Styling can still be done for customisation.
  • There are set CSS variables for links, hovered links, and visited links.
  • Trading
    • The plan is for users to be able to create a trade session with one another, and use an integrated "chat" area within that session in order to post their offers and counteroffers to one another.
    • Users will no longer be obligated to send a Pokémon at all.
    • Users will be able to send items en masse.
    • Trading will cost Interaction Points.
      • The intent is to add a cost to skipping the bulk of the game.
      • If users are trying to acquire a Pokémon that they have not obtained yet, then the associated IP cost will be increased.
  • Users will be able to transfer their specials once a criteria is met.
    • The thought is that users will need the Pokédex entry of the normal of that Pokémon on PFNew.
  • Users will be able to adopt every single egg that they breed in the DayCare.
  • There is going to be a place to make requests for Pokémon.
  • Releasing Pokémon gives users Credits.
  • NPC Trainers will ask for certain Pokémon to be provided.
    • Meeting that request will yield an additional reward than just releasing anything would.
  • There will be a one week buy-back period for turned in or released Pokémon.
February 22nd[2]
  • Sprites, code, and the web pages are compressed to save as much data and space as possible while maintaining the visual quality of the sprites and readability of the code.
    • Meaning things will run a lot faster, smoother, and more responsive.
  • The Pokédex minisprites have gone from not having platforms to actually having platforms.
  • Forme names are now written out for ease.
  • The 100% completion circle has been adjusted to be more intuitively read.
  • Shiny, Albino, and Melanistic icons will not be shown at the beginning of the game.
    • Once users unlock the ability to obtain them, the respective icons will show up in the Pokédex.
  • Pokémon that have gender differences will now alternate minisprites to show said differences.
    • The Pokémon will fade one out and the other in every couple of seconds on its own.
  • The mobile version of the Pokédex has a sliding transition that moves the Region/Rarity/Entries selection panels in and out of view from the left/right like little cards.
February 15th[3]
  • When a user starts the game, they will be limited to the Swarm and Very Common Pokémon rarities from Kanto, Johto, Hoenn, and Sinnoh.
    • Completing the story Quests will allow a user to gain access to more rarities and even go to different regions.
  • Built-in site skins- the Light skin, Dark skin, and a Garthic-themed skin.
  • In the mobile view, the party is staggered so that Pokémon like Shellos that have left/right requirements are still apparent.
  • The Pokémon's Summary page has Summary, Details, Stats, Sharing, and Options tabs.
  • The navigation is folded into six neat sections.
    • Profile menu: shows currencies, the log out button, etc.
    • Pokémon menu: shows the party, fields, lab, and dojo links.
    • Items menu: shows the inventory and Pokédex links.
    • Events menu: shows the Quests link.
    • Social menu: shows PMs, VIP list, the forum, and a user's subscribed threads.
    • Notices menu: shows notifications and server time.
      • More links will be added under the NavBar icons as users unlock their respective features.
  • Bonus Counters do not exist.
    • If bonuses are added they will more likely be earned on an individual basis, and may even be tradable.
  • Shelter and DayCare Passes will not be added.
    • Users will be allowed to adopt more from their DayCare.
    • Added a grace period in which a user can reclaim/buy back an accidentally released/turned in Pokémon.
  • Fields are arranged in a grid format.
    • Mass select and mass drag has made its way to PFNew.
    • A change in glow colour shows a user if they can place a Pokémon in a space or not.
  • Badges will return but hoarding RTEs will not.
  • A shaking egg will be an indicator of when something is loading.
  • Tasks have been replaced with Quests.
    • Quests will follow the visual story type of format.
      • This allows us to impart the lore and life of PokéFarm to users on a more personal level, and there is a good chance that there will be background stories of Staff members and NPCs as well.}
    • Quests will be used to introduce the user to the game.
    • When unlocking a new feature, it will be via a Quest where an NPC will tell you about it, and then you may be asked to use that feature in order to complete that Quest.
    • Some Quests will be repeatable, such as on a daily or weekly basis.
    • Quests will be togglable to be silent via the Quests page.
  • All features will not be available from the start.
  • A search bar in the Inventory.
  • The Pokédex is sorted by region, then again by rarity, then Pokémon.
    • There's a level and affection requirement for the Mega Evolution.
    • All Pokémon will have a minimum level requirement.
    • The base forme of a species gives information on how to obtain the variant forme.
    • Gender differences are viewable on their Pokedex entry.
    • The Pokedex is now searchable!
  • There is now a combination of username and number in User:#### format.
    • This will create a unique identifier.
      • This allows there to be two Niets, but there may be only one Niet:9801. The other Niet will have to use a different number.
    • Hypermode allows a user to customize their number.
  • Staff members are identifiable due to a circled yellow star in front of their username.
  • Username changes are to be automated, and come with a shorter cooldown.
    • A user's old username will link to their new page for a set duration of time so that other users have a chance to update this information on their clicklists.
      • This temporary preservation of information can be circumvented by requesting a manual username change via the Support Centre.
  • Renaming VIP Groups.
  • The PM system has the addition of conversation tags that can customised.
    • This is for organising conversations and there are 12 tag slots.

2020

Date Update
June 15th[4]
  • The Party page is now the user's Profile.
  • Minor adjustments:
    • The re-addition of brown to the colour scheme.
    • Buttons now respond to skin colours.
    • The NavBar has bigger buttons with text labels clearly visible.
  • There's a "Pet/Hold All" button that lets users interact with the entire party in a single click.
    • It is slower than when done manually.
February 18th[5]
  • Removal of berries from the interaction process, and replace it with "Pet the Pokémon" or "Hold the Egg".
    • No needing to sort Fields by flavour since every interaction is equal.
  • Berries in the inventory would be usable as Consumable items, which when eaten would grant an amount of EXP depending on how well-liked the flavour is, and how rare/strong the berry itself is.
    • The berries grown in the Garden can be fed them to a user's Pokémon for more EXP!

References