Updates 2018: Difference between revisions

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MAKE NINTENDO SEE THIS
MAKE NINTENDO SEE THIS


===April===
THE SITE IS CLOSING DOWN BY NINTENDO BECAUSE OF COPYRIGHT, HAVE A GOOD DAY.
{| class="wikitable" width="100%"
!width="65"|Date
!Update
|-
|April 28{{th}}
|
*On March 11th the Melanistic calculations were updated. Of course there was a lot of feedback, some positive, some negative, some very negative... But we really needed data in order to determine if the right choice had been made.


The main difficulty here is that the numbers being discussed are quite small. When the average number of melanistic Pokémon hatched per day is as low as 10, even a small change can make quite some difference.
MAKE NINTENDO SEE THIS
But, as you can see, rates have always fluctuated. In fact, they were going down before the update, and the update actually stabilised the number before it tailed off more recently. Overall, the update was a success at what it set out to do.
 
Today we're adjusting the bonus that Arceus rank provides to long Melanistic hunts.
 
The bonus presently maxes out at chains of over 4,000 Eggs, however it's becoming apparent that some people are chaining much longer than this, and it feels kind of wrong not to reward that.
 
As of today, the Long Chain bonus will max out at 10,000 Eggs instead. The old bonus is not changing at all, but continuing your chain for much longer will now yield ever higher chances of hatching that rare sight.
 
In addition, the Long Chain bonus is now listed on the Shiny Hunting page, so you can actually see what bonus you're getting. That's better than having to speculate and always be unsure of whether it's worth going for things, right?
 
We'll continue to monitor the numbers. The next suspect to look at is whether we need to increase the power of Z-Crystals again. Changing them from "+1 Level" to "+33%" has definitely helped, but is it enough? Time and data will tell.
 
*Trainer Cards can now be Normal, Bronze, Silver or Gold. In addition to the colour, up to three stars will show what level the card is.
 
The exact conditions for gaining these new colours are a secret. A mystery for you all to figure out. Some of you will have already cleared at least one requirement. A few of you might even have Gold already. But for everyone else we hope you enjoy figuring out how to get those stars!
 
|-
|April 6{{th}}
|
*If the user make a purchase of ZC but it goes through as an eCheque instead of an instant payment, the user will now receive an email to confirm this fact. Basically, "yes, it's gone through, but PayPal are holding it for a while, check your receipt."
 
This should help clear up some confusion when this happens.
|-
|April 1{{st}}
|
*Just a quick "bugfix", Niet's made an adjustment to how old DayCare eggs are released, which should hopefully reduce the occurrence of "random" deadlock errors appearing when you're not doing anything.
 
To elaborate, the Notifications system includes a bit of code to clean up your DayCare, to help prevent catastrophic buildup (see: Snivygeddon). However, due to a potential inefficiency, during periods of higher (site-wide) activity, this cleanup process could deadlock. This is why it would seem like you'd done nothing - it's difficult to realise that an error came up because of you mass-breeding 24 hours prior!
 
So hopefully this has been fixed. I'll be continuing to work on tweaking performance and hopefully squeezing more out of this server!
|}


===March===
===March===

Revision as of 12:43, 7 August 2018

2018

THE SITE IS CLOSING DOWN BY NINTENDO BECAUSE OF COPYRIGHT, HAVE A GOOD DAY.

MAKE NINTENDO SEE THIS

THE SITE IS CLOSING DOWN BY NINTENDO BECAUSE OF COPYRIGHT, HAVE A GOOD DAY.

MAKE NINTENDO SEE THIS

THE SITE IS CLOSING DOWN BY NINTENDO BECAUSE OF COPYRIGHT, HAVE A GOOD DAY.

MAKE NINTENDO SEE THIS

March

Date Update
March 21th
  • The "Organise Fields" option has been adjusted. It now uses the same layout as the general Field Selection screen, with improved handling of drag-and-drop. Additionally, you can double-click a button on the "Organise Fields" screen to toggle visibility of the Field.
March 12th
  • The [q.pokefarm.com | Front Page] staff artwork on the "Socialise" tab has been updated to reflect recent staff changes:

- Disasterrific (retired due to lack of time) + Ledah (she's back!) + Blank Banshee (him too)

March 11th
  • A mathematical error has been found in certain modifiers to Shiny/Albino chances. This has now been corrected. For example, when the Pokémon of the Day says "+10%", it was actually more like "+11%" - not a big deal but with effects stacking multiplicatively it did result in some margin of error.

The effects of this bugfix are as follows: - The Pokémon of the Day bonus has been very slightly reduced - Sei's Bonus has been adjusted - improved on lower bonuses, reduced on higher ones - The Shiny Charm and Übercharm are unaffected - Z-Crystals are very slightly more powerful (due to an unrelated rounding error) - The effect of Arceus Rank on Melanistic chances has been reduced - (Conversely) the base effect of very long chains on Melanistic chances has been somewhat raised

Apologies for the inconvenience caused, but to give you an idea of how bad the mathematical error could have been:

If I ever had decided to have a special Sei Day +100% bonus, effectively giving everyone a free extra Shiny Charm for the day... well, it would have glitched and caused every single Egg to be Shiny. Oops.

March 8th
  • The effect of Z-Crystals has been changed.

Before: The Level of the Albino Radar is increased by 1 when hatching an Egg of the corresponding Type.

After: Your Albino chances are increased by 33% when hatching an Egg of the corresponding Type.

This is a buff, and not a small one either :p Enjoy!

March 5th
  • In response to feedback, a "grace period" has been added to the Marketboard listing fee.

If you change or remove the listing within one hour of posting it, then the full 5% fee will be refunded. Beyond that hour, the previous update applies and 4% will be refunded instead.

March 4th
  • A change has been made to the fee structure of the Marketboard. From now on, the fee will be payable up front, and you will then receive the full amount of the sale.

On the surface, here's how it looks:

Before: List item for 1,000 Credits. Item sells. Receive 950 Credits. (Total profit: 950 Credits)

After: List item for 1,000 Credits and pay 50 Credit fee. Item sells. Receive 1,000 Credits. (Total profit: 950 Credits)

So then, what's the point, you might wonder.

Let's look at another situation that happens all too often: Before: List item for 99,999,999 Credits. Item never sells. It just sits there forever. People see it and complain about how there should be a price cap to prevent "stupid" prices like this. After: Attempt to list item for 99,999,999 Credits. Be faced with 4,999,999 Credit fee. Question whether it's really worth it. Decide not to list for that price. Marketboard remains clean.

This system ends up imposing a kind of "soft" limit on prices, rather than the "hard" cap that people keep suggesting (and I keep shooting down because any "hard" cap would be seen as the "official price") It doesn't prevent you from selling valuable items for high prices but it does dissuade people from posting prices that will obviously never sell.

Two main concerns arise, so I will address those:

1. What if I can't afford the fee? A new player might, for example, have a Tournament Token they want to sell for 300k but they can't afford the 15k fee. Not a problem! Take a cheaper item such as an Evolution Stone, and sell it for a lower price. If you put all of your Credits in for the fee, you can potentially end up with 19 times your original funds, easily enough to build the amount needed to sell that Token.

2. What if I change my mind? If you want to change your listing price, or number of items for sale, or even remove the item from the Marketboard, then you will receive a refund of 4% of the listing price. So for example if you list an item for 1,000 Credits (50 Credit fee) but then decide you want to sell it for 500 Credits instead (maybe prices went down) you will get 40 Credits of the initial 50 Credit fee back, and then pay the new fee of 25 Credits instead. This means that if an item doesn't sell, you only lose out on 1% of the listing price instead of the full 5%.

Due to the impact of the update, all existing Marketboard Listings have been marked as "expired". Please visit the Marketboard to reclaim your items.

The Sale History is still intact so you may use that as the basis for pricing items during the "repopulation" of the Marketboard.

I hope this adjustment to the system will help maintain a healthy marketplace.

March 1st
  • The Community Goal has been subdivided into smaller objectives adding up to the same total as before. Each subdivision awards one Z-Fragment, unless the final goal is reached in which case everyone gets one full Z-Crystal instead.
  • The UI has been updated to show these subdivisions as well as global progress.

February

Date Update
Feb 19th
  • Type Race teams are shown on the trainer card.
  • The [inventory] BBCode has been updated with a new special case: "typerace" - this will show your score. [inventory=typerace]
Feb 18th
  • A new BBCode has been added: [pkmnpanel]
Feb 12th
  • An issue where unique Eggs incorrectly tried to break your Shiny Chain has been resolved.
Feb 11th
  • An issue where Necrozma was incorrectly marked as valid for Type: Null Voucher trade-in, despite no longer being accepted, has been resolved.
Feb 9th
  • A large number of bugs have been fixed.
Feb 6th
  • The following Ultra Sun/Ultra Moon elements have been added:
    • Totem Stickers for Totem Pokémon can now be found in the Scour Areas.
    • Colress can now also fuse Necrozma with Solgaleo or Lunala.
    • Ultra Beasts introduced in Ultra Sun/Ultra Moon have been added to the Aether House. Necrozma no longer counts for trading for the Type: Null trade-in.
  • The Birthday Bonus will now last for a full week. However, its boost has been lowered to +30%.
Feb 5th
  • Goals for the Bonus Counter have been increased; Sei's minimum boost has been buffed from 5% to 10%.
Feb 1st
  • The Type Race leaderboard is now shown for the last 2 days of the race.

January

Date Update
Jan 31st
  • Users can now delete folders in the Image Uploader as long as they are empty.
Jan 28th
  • Delta Species Pokémon now glow in the colour of their Delta typing.
Jan 21st
  • To help prevent wastage of Interaction Points, a small note will now appear on the Albino Hunting page when there are fewer than 6 hours left in the day and the Albino Radar is (re)charged.
  • Forum posts going forward will save a full edit history, which may be viewed at the top of a post.
Jan 20th
  • The items that can be found in a box and the probability of receiving each item is now displayed on the Boxes page.
Jan 16th
  • Two new items have been added. Both of these are available in the Tournament Prize Shop, alongside the Doom Seed (reset a Pokémon's Level to 1), at a price of 1 Token for 5 items.
    • Reset Bag - reset a Pokémon's EVs to zero.
    • Black Pokéblock - reset a Pokémon's Contest Stats and Sheen to zero.
  • Additionally, the drop rate of Team Flare Bags and Double-Up Bags when you win a Spar has been doubled.
Jan 15th
  • If you had Hypermode but it ran out, or a PokéRadar+ but you traded it away, or otherwise are no longer eligible to chain Eggs, but you had a chain of at least 3... Then you will receive a warning pop-up before breaking the chain.
    • There are no exceptions available in this situation.
Jan 14th
  • The Tapu Legends have had their Egg Cycles updated to match other Legendary Pokémon, at 80 Cycles. This is so that...
    • Legendary Eggs, specifically those with 80-120 Egg Cycles, now have a 50% chance of inheriting their Nature from a hatched Legendary of the same species, if it is holding an Everstone.
Jan 10th
  • When viewing a Pokémon's Summary, if it is in a Field, that Field name is now a link that takes you to that specific Field.
  • The "Trade Completion" process has been improved. Once you accept an offer on a trade you sent, or accept a gift sent to you, additional options will appear. These include directly sending the Pokémon to a Field, collecting all items/currency, as well as buttons to jump straight to the Conversation page or the Summary page.
  • The Type Race page now shows a history of your past teams. Your team is shown even if you scored 0 points. The only exception is if you weren't online at all during the month.
  • A couple of bug-fixes:
    • Some fields had affinity lists that were too long to fit on one line. When this happened, opening the field menu would hide the "X" behind the menu itself (on Desktop). This has been resolved.
    • Trimmed Furfrou can now be placed in the DayCare, and count for the PokéDex (as "base" Furfrou) when traded.
  • The glitch where Genderless breeding pairs or pairs involving Ditto may sometimes change their compatibility percentage, should now be fixed.
Jan 9th
  • A lot of stuff is going on in the background to improve how things work, using data gained from the 12 Days of Christmas, so thank you all for your patience with that.
  • The Berry Garden now shows how long a plant has until it bears fruit.
Jan 1st
  • The Type Race page will not show the Team Leaderboard until the event has ended.