Dojo: Difference between revisions
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These prices are not affected by bonus counter days. There is no discount due to the three currencies being used, so you always have to pay full price. | These prices are not affected by bonus counter days. There is no discount due to the three currencies being used, so you always have to pay full price. <ref>[http://pokefarm.org/dojo/upgrade Dojo Upgrades]</ref> | ||
===Special Bags=== | ===Special Bags=== | ||
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Revision as of 14:44, 21 October 2014
The Dojo allows users to train and battle with their Pokémon.
- Note: The Dojo has not been completely coded; certain features are not currently available.
Starting
<spoiler show="Show Dojo Requirement (Spoiler!)" hide="Hide Dojo Requirement">A user must hatch at least 100 eggs before they are able to begin using the Dojo. </spoiler> Once a user has met the Dojo's requirement, a special message will appear in the Lab. Professor Holly will then present the user with a Super Training Bag Key Item, and one of each of the M-sized Special Bags.
Terminology
Stats
HP: Hit Points: meaning damage a Pokémon can take before fainting.
Attack: A stat that determines the damage dealt when using Physical attacks.
Defence: A stat that reduces the damage taken from Physical attacks.
Sp.Atk: Special Attack: a stat that determines the damage dealt with a Special attack.
Sp.Def: Special Defence: A stat that reduces the damage taken from Special attacks.
Speed: Determines which Pokémon attacks first on any given turn.
Bag Sizes
S: Small Bag, meaning least effective.
M: Medium Bag, with average effectiveness.
L: Large Bag, the most effective.
Training
Leaving a Pokemon without a stat bag will not increase its EV. But the Pokemon may find Stat and Special Bags. This can be used on a Pokemon for it to increase its EV of that area.
EV gain:
- S Bag: 1
- M Bag: 4
- L Bag: 12
Note: the EV only increases the respective stat every four EVs. (requires confirmation)
Upgrade Shop
Extra Bag
- Costs 400₪
- Increases the amount of Pokémon one can train at once, at a maximum of 6 Pokémon at once.
Heart Scale
Changes the 'Moveset' of a Pokemon. (More info needed)
Stat Bags
Stat Bags can be used to train a Pokemon in a specific stat. To train a Pokémon using a Stat Bag, first one must click on the "Use Bag" button, which allows for a specific Stat Bag to be activated. Through unknown methods of activation, the Stat Bag will be used to train a Pokémon. The "Cancel Bag" button can be used to remove a Stat Bag before it is used to train a Pokémon. Once training is complete, a "Finish Bag" button will appear. The "Finish Bag" button removes the used Stat Bag from the Dojo, and allows for another Bag to be used.
The amount of the stat increase is dependent on the size of the bag, with Small providing the least increase, and Large providing the most.
Buying
Each bag size is bought using a different currency. The bags are only sold as groups of 12 for the following prices:
Bag Type | Small (Credits) |
Medium (Gold Poké) |
Large (Zophan Canisters) |
---|---|---|---|
HP | 500 | 100 | 50 |
Attack | 600 | 120 | 60 |
Defence | 400 | 80 | 40 |
Sp. Atk. | 600 | 120 | 60 |
Sp. Def. | 400 | 80 | 40 |
Speed | 750 | 150 | 75 |
These prices are not affected by bonus counter days. There is no discount due to the three currencies being used, so you always have to pay full price. [1]
Special Bags
Bag Amount | 1 Bag (Credits) |
6 Bags (Gold Poké) |
12 Bags (Zophan Canisters) |
---|---|---|---|
Double-Up Bag | 5,000 | 600 | 300 |
Team Flare Bag | 5,000 | 600 | 300 |
Discounts for purchasing don't count for Special Bags
Description | Double-Up Bag | Team Flare |
---|---|---|
Inventory | A special bag that causes the Pokemon to really get going! | A Team Flare-theamed bag that fills the Pokemon using it with energy! |
Dojo Shop | The Double-Up Bag will allow your Pokémon to receive double Effort Values from punching bags, for one hour. | Punching a Team Flare Bag feels good, and your Pokémon will double its efforts to train faster and harder for the next hour. |
Custom | Double Effort Values for an hour | For one hour Pokemon more frequently... |
Battling
This feature is currently unavailable.
Pokemon's Stats
Base
Base stats are a measure of a Pokémon species's stats. They are used in calculations for the Pokémon's stats. Pokémon with higher base stats generally have higher stats.
IVs
IVs, or Individual Values, are important to determining the stats of Pokémon. They range from 0-31. At level 100, a Pokémon with an IV of 31 in a specific stat would have 31 more stat points than a Pokémon of the same species with 0 IVs in that stat. They are randomly generated and cannot be changed.
EVs
EVs, or Effort Values, are able to be modified (added to) by a trainer. The maximum amount of EVs a Pokémon can have in a particular stat is 252, and the maximum a Pokémon can have overall is 510. For every four Effort Points a Pokémon gets in a particular stat, they are awarded with one extra point in that stat at level 100. Effort Values can be increased with Training Bags.