System Salamence (NPC)

From PokéFarm Q Official Wiki
Revision as of 23:51, 30 June 2014 by Chianti (talk | contribs) (Link was incorrect and broken.)
Jump to navigation Jump to search

System Salamence (Sally) is the NPC program that makes up Pokefarm Q. She is an advanced version of the Porygon program, that was programmed by Niet (NPC).

Appearance/Personality

File:Npc sally.png
Sally

System Salamence is an advanced version of the Porygon program, labelled Version 9.3, uploaded into a Salamence Clone body. This gives her both a physical presence (great for scaring people who break rules); but, also a virtual one. She has eyes everywhere on the Farm, and she constantly monitors every aspect of what's happening to ensure that everyone who makes an effort in raising their Pokémon and Eggs is rewarded accordingly. She is also in charge of contacting Farmers when certain events happen.

Her central programming runs on a powerful server in a heavily-fortified and guarded building. Only Niet has unconstrained access to Sally's central processing systems. Staff members have limited access to certain control panels, in order to help enforce the Farm's rules.

Being uploaded into a living body has given Sally certain emotional capabilities. She recognizes both positive and negative emotions; but, they are completely isolated from her actual work. She is very satisfied with her position, and always happy to receive updates from Niet.

Background

System Salamence is an advanced version of the Porygon program, labelled Version 9.3, uploaded into a Salamence Clone body by Niet.

Roles in PFQ

Monitoring the Website

Sally has her own account on the site, under the name SYSTEM. It is a bot account, meaning that it performs actions automatically. Her account has preset details and Pokémon on it.

Sending PMs

One of Sally's functions is to send Private Messages to users. These messaged are usually sent to notify the user of something. Reasons for sending can include:

  • When a friend request is received by the user
  • When a friend request sent by the user is accepted
  • When someone unfriends the user
  • When someone requests to trade a user
  • When someone accepts a trade
  • When someone denies a trade