Zophan: Difference between revisions

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(Fixed up all the wording, added link to Hypermode, and changed the Trivia.)
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'''Zophan''' is a liquid substance located within [[Zophan Canisters]]. It originates and is limited to the Dark World, the original world of [[Niet (NPC)|Niet]]. Except for the Zophan Canisters it does not influence the game any further.<ref>[http://pokefarm.org/forum/thread/22/Niet-s-Mountain-Cave Niet's Mountain Cave]</ref>
'''Zophan''' is a liquid substance located within [[Zophan Canisters]]. It is a limited resource that originates from [[Niet (NPC)|Niet's]] home dimension, the Dark World. Beyond this, it has no other influence upon the game's mechanics.


==Hypermode==
==Hypermode==
When talking about Niet's original world, Hypermode is similar to Mega Evolution. Pokémon can transform into Hypermode when they're angry or in a similar emotional state. A Pokémon in Hypermode gets Zophan as an additional type, which is super-effective against itself. The base stats of the Pokémon also changes, though the total amount is similar to Mega Evolution. It is also possible that the Ability changes when transforming into Hypermode.
''Not to be confused with [[Hypermode|Hypermode accounts]].''
 
In-universe, Hypermode behaves similarly to [[Mega Evolution]] but does not require an item. Any Pokémon that has been exposed to Zophan can temporarily undergo a Hypermode transformation, usually after experiencing excessive emotional stimulus. This will generally produce a state of high aggression in the affected individual.
 
Changes that have been noted include:
*'''Base Stats''' - Transformed Pokémon gain an increase in Base Stats. The total does not exceed that of Mega Evolution, however distribution of the stats themselves varies. For example the Special Attack stat may be increased instead of the Attack stat.
*'''Typing''' - Zophan is gained as an additional type. It has no weakness or resistance to any other type, but remains Super-Effective against itself.
*'''Ability''' - It is currently unknown if all Pokémon are subject to Ability changes. The only recorded instance thus far is Niet's Schadenfreude; an Ability that recovers HP by 1/8{{th}} of the damage dealt to an opponent.<ref>[http://pokefarm.org/forum/thread/22/Niet-s-Mountain-Cave Niet's Mountain Cave]</ref>
 
==Related Moves==
Currently there are only a few known Moves in relation to the Zophan Type and Hypermode transformation.


==Zophan Moves==
{| {{Tb1}}
{| {{Tb1}}
! {{Tb2}} |Zophan Move
! {{Tb2}} |Move
! {{Tb2}} |Description
! {{Tb2}} |Description
! {{Tb2}} |Type
! {{Tb2}} |Power
! {{Tb2}} |Power
! {{Tb2}} |Accuracy
! {{Tb2}} |Accuracy
! {{Tb2}} |PP
! {{Tb2}} |PP
! {{Tb2}} |Type
! {{Tb2}} |Category
! {{Tb2}} |Category
! {{Tb2}} |Effect %
|-
|-
! {{Tb2}} |Zophan Shield
! {{Tb2}} |Zophan Shield
| {{Tb1}} |The user channels a small amount of HP to create a shield that lowers the SpAtk stat of attackers.
| {{Tb1}} |Creates a shield using a small amount of HP. In addition to protecting the user from attacks, this move also lowers the target's Sp. Atk stat.
| {{Tb1}} |Zophan
| {{Tb1}} |--
| {{Tb1}} |--
| {{Tb1}} |--
| {{Tb1}} |--
| {{Tb1}} |15
| {{Tb1}} |15
| {{Tb1}} |Zophan
| {{Tb1}} |Status
| {{Tb1}} |Status
| {{Tb1}} |--
|-
|-
! {{Tb2}} |Zophan Pulse
! {{Tb2}} |Zophan Pulse
| {{Tb1}} |The target is attacked with a potentially devastating beam. The user sacrifices life energy to attack.
| {{Tb1}} |The user fires off a potentially devastating beam. This also damages the user quite a lot. The target faints instantly if the effect activates.  
| {{Tb1}} |Zophan
| {{Tb1}} |80
| {{Tb1}} |80
| {{Tb1}} |100%
| {{Tb1}} |100%
| {{Tb1}} |10
| {{Tb1}} |10
| {{Tb1}} |Zophan
| {{Tb1}} |Special
| {{Tb1}} |Special
| {{Tb1}} |10
|-
|-
! {{Tb2}} |Zophan Beam
! {{Tb2}} |Zophan Beam
| {{Tb1}} |A life-risking attack. High risk, high reward.
| {{Tb1}} |A life-risking attack. The target faints instantly if this attack hits. This also damages the user terribly.
| {{Tb1}} |Zophan
| {{Tb1}} |150
| {{Tb1}} |150
| {{Tb1}} |90%
| {{Tb1}} |90%
| {{Tb1}} |5
| {{Tb1}} |5
| {{Tb1}} |Zophan
| {{Tb1}} |Special
| {{Tb1}} |Special
| {{Tb1}} |30
|-
|-
! {{Tb2}} |Dark Portal
! {{Tb2}} |Dark Portal
| {{Tb1}} |A portal to the Dark World is opened, allowing the user to escape.
| {{Tb1}} |A portal to the Dark World is opened, guaranteeing escape. The move fails if the user doesn't have enough HP.
| {{Tb1}} |Dark
| {{Tb1}} |--
| {{Tb1}} |--
| {{Tb1}} |--
| {{Tb1}} |--
| {{Tb1}} |5
| {{Tb1}} |5
| {{Tb1}} |Dark
| {{Tb1}} |Status
| {{Tb1}} |Status
| {{Tb1}} |--
|}
|}


====Zophan Shield====
=== In-Depth Effects: ===
1/8 of the max HP is used to create a shield out of Zophan to protect its caster. In case of an attack the assault gets blocked and the attacker's Special Attack is lowered by one stage. This can be done repeatedly until either the PP runs out or the Pokémon loses all HP and is defeated.
*'''Zophan Shield''' - Uses 1/8{{th}} of maximum HP to create a barrier that prevents damage and effects. Upon success, the opponent's Special Attack lowers by one stage.
 
*'''Zophan Pulse''' - User takes 1/3{{rd}} of maximum HP as recoil damage. Move has 10% chance to One-Hit KO the opponent. If OHKO activates, then the user takes no recoil damage.
====Zophan Pulse====
*'''Zophan Beam''' - User takes 1/2 of maximum HP as recoil damage. Move has 30% chance to One-Hit KO the opponent. User takes recoil damage regardless if move misses or fails.
The user of this attack suffers 1/3 of the damage dealt as recoil. With a 10% chance the attack turns into a OHKO move and defeats the opponent instantly, in such a case there is no recoil damage.
*'''Dark Portal''' - Guarantees escape from battle, but if the user has less than 1/8{{th}} of maximum HP the move fails.
 
====Zophan Beam====
A powerful attack that inflicts the user 50% of the own max HP as recoil when used, even if the attack misses or fails. The attack can OHKO the opponent with a 30% chance.
 
====Dark Portal====
This move can only be used if the Pokémon has at least 1/8 of its HP left, otherwise the attack fails. If it succeeds the Pokémon flees from the battle instantly.  


==Trivia==
==Trivia==
* The word 'Zophan' is an anagram of the word 'Phazon', a radioactive substance from the Metroid games. The name is a reference to the games.
* The word "Zophan" is an anagram of "Phazon;" a radioactive substance found within the Metroid series.
* Zophan is a substance found in Niet's origin world, the Dark World.
*The Ability Schadenfreude is named after the emotion. It is used to describe the experience of pleasure derived from other's misfortune.
 
==References==
==References==
<references/>
<references/>
[[Category:Game Mechanics]]
[[Category:Game Mechanics]]

Revision as of 07:04, 3 September 2018

Zophan is a liquid substance located within Zophan Canisters. It is a limited resource that originates from Niet's home dimension, the Dark World. Beyond this, it has no other influence upon the game's mechanics.

Hypermode

Not to be confused with Hypermode accounts.

In-universe, Hypermode behaves similarly to Mega Evolution but does not require an item. Any Pokémon that has been exposed to Zophan can temporarily undergo a Hypermode transformation, usually after experiencing excessive emotional stimulus. This will generally produce a state of high aggression in the affected individual.

Changes that have been noted include:

  • Base Stats - Transformed Pokémon gain an increase in Base Stats. The total does not exceed that of Mega Evolution, however distribution of the stats themselves varies. For example the Special Attack stat may be increased instead of the Attack stat.
  • Typing - Zophan is gained as an additional type. It has no weakness or resistance to any other type, but remains Super-Effective against itself.
  • Ability - It is currently unknown if all Pokémon are subject to Ability changes. The only recorded instance thus far is Niet's Schadenfreude; an Ability that recovers HP by 1/8th of the damage dealt to an opponent.[1]

Related Moves

Currently there are only a few known Moves in relation to the Zophan Type and Hypermode transformation.

Move Description Type Power Accuracy PP Category Effect %
Zophan Shield Creates a shield using a small amount of HP. In addition to protecting the user from attacks, this move also lowers the target's Sp. Atk stat. Zophan -- -- 15 Status --
Zophan Pulse The user fires off a potentially devastating beam. This also damages the user quite a lot. The target faints instantly if the effect activates. Zophan 80 100% 10 Special 10
Zophan Beam A life-risking attack. The target faints instantly if this attack hits. This also damages the user terribly. Zophan 150 90% 5 Special 30
Dark Portal A portal to the Dark World is opened, guaranteeing escape. The move fails if the user doesn't have enough HP. Dark -- -- 5 Status --

In-Depth Effects:

  • Zophan Shield - Uses 1/8th of maximum HP to create a barrier that prevents damage and effects. Upon success, the opponent's Special Attack lowers by one stage.
  • Zophan Pulse - User takes 1/3rd of maximum HP as recoil damage. Move has 10% chance to One-Hit KO the opponent. If OHKO activates, then the user takes no recoil damage.
  • Zophan Beam - User takes 1/2 of maximum HP as recoil damage. Move has 30% chance to One-Hit KO the opponent. User takes recoil damage regardless if move misses or fails.
  • Dark Portal - Guarantees escape from battle, but if the user has less than 1/8th of maximum HP the move fails.

Trivia

  • The word "Zophan" is an anagram of "Phazon;" a radioactive substance found within the Metroid series.
  • The Ability Schadenfreude is named after the emotion. It is used to describe the experience of pleasure derived from other's misfortune.

References