Wishforge

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Revision as of 07:16, 3 February 2020 by Gamin' (talk | contribs) (Just changing to match new badge name)
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The Wishforge is a location under the Nearby Places section. Here, one can create Gemwish Badges that increase the EXP received by Interactions.

The Wishforge

The Wishforge can only be accessed after purchasing the Badge Case on the page. It is run by Ravyne who wants to use the various types of Gems to create Badges. The Badges are used to boost the EXP of Pokémon or Eggs that have the same type as the Badge itself, the intensity of the boost depends on the class of the badge.

Gemwish Badges

There are 18 Badge types, one for each Pokémon type. Each Badge stays for itself and does not influence other Badges and their creation in any way. A Pokémon also only receives the boost from one Badge, even if the Pokémon has two types and the user owns the Badges for both of them. Only the Badge with the highest class counts for that Pokémon. Badges can be created and upgraded with Gems of their associated type and an additional cost. The construction is completed by evolving Pokémon of the same type or a Pokémon that evolves into the type of the Badge.

Basic Badges

The Basic Badges are the first nine classes that can be constructed. The construction requires Treasure and each higher class raises the EXP boost that a Pokémon and Egg receive.

Types of Basic Badges

Each Badge corresponds to one type. The colour of the gem in the middle of each Badge reflects that Badge's type.

Type
Badge

Classes of Basic Badges

The Class of the Badge is how often it was upgraded. Gems are used to upgrade a Badge and every Class after Silver also needs a Treasure Item as extra cost. After paying the Upgrade fee, Pokémon have to be evolved to complete the upgrade process. The boost of the Badge stacks with other boosts, but it is important that it is always rounded down. So even if the boost calculates to 10.9 EXP extra, only 10 EXP will be given. As the Badge's class grows, so does the cost of upgrading them.

The table refers to the needed amount of Gems, Treasure and Evolutions to reach that Class.

Class Badge Estimated Boost Gems Extra Cost Evolutions
Bronze 5% 10 - 2
Silver 10% 40 - 8
Gold 15% 100 Relic Copper 20
Platinum 25% 250 Relic Silver 50
Titanium 40% 500 Relic Gold 100
Mythril 60% 1,000 Relic Vase 200
Adamantium 80% 2,100 Relic Band 420
Nintendium 110% 3,200 Relic Statue 640
Wishalloy 150% 4,300 Relic Crown 860

Master Badges

After Wishalloy, it is possible to further upgrade the Badges to a Master Badge. Master Badges are special in appearance by having a different shape for each type, but using the same colour within a class. While all four classes of Master Badges give the same EXP boost as Wishalloy Badges, Master Badges increase the IVs of Eggs of the corresponding Type.

Types of Master Badges

Different than the Basic Badges, each Master Badge has a different appearance for both the type and class. The form of the badge is based on the type it represents while the colour is based on the gemstones ruby, sapphire, emerald and diamond. Each Badge for each type and class has their own name that is based on the type.

Type Class 1 Class 2 Class 3 Class 4
Balance Master Normalise Metronome Judgment
Blaze Master Flame Body Inferno Ifrit
Aqua Master Storm Drain Whirlpool Leviathan
Volt Master Lightningrod Thunder Ramuh
Forest Master Sap Sipper Synthesis Cybele
Glacial Master Refrigerate Blizzard Boreas
Suplex Master No Guard Superpower Gilgamesh
Toxin Master Liquid Ooze Venoshock Haures
Gaia Master Arena Trap Earthquake Titan
Aerial Master Levitate Aeroblast Garuda
Diurnal Master Telepathy Extrasensory Ulysses
Entomos Master Rattled Infestation Ravana
Geode Master Sturdy Sandstorm Dalamud
Spectre Master Cursed Body Nightmare Dullahan
Legend Master Multiscale Spacial Rend Tiamat
Nocturnal Master Illusion Punishment Eclipse
Forge Master Iron Barbs Flash Cannon Class 4
Sylvan Master Pixilate Moonlight Carbuncle

Classes of Master Badges

Master Badges don't require Treasure to construct them, Flawless Gems of the same type are necessary instead. There is a chance of obtaining a Flawless Gem by hatching a Shiny, Albino, or Melanistic Pokémon with Wishalloy or Master Badge of the respective type. The following table shows the requirements to construct a Badge of that class:

Class Badge Boost Gems Flawless Gems Evolutions
Class 1 150% 6,278 1 1,250
Class 2 150% 9,001 8 1,800
Class 3 150% 12,500 27 2,500
Class 4 150% 16,875 64 3,375

Gemwish Score

The Gemwish Score is calculated from the Badges the user owns. Each Class has its own score, this score is multiplied by the amount of Badges the user owns. Currently, there is no use for the Gemwish Score.

Class Bronze Silver Gold Platinum Titanium Mythril Adamantium Nintendium Wishalloy Master
Score 1 19 361 6,859 130,321 2,476,099 47,045,881 893,871,739 16,983,563,041 322,687,697,779

Bigger Gems

Gems can be upgraded into two larger sizes in the Wishforge, the Medium Gem and Large Gem. The main purpose of larger Gems is to make it quicker and more convenient when trading large amounts of Gems. Eleven Gems can be crafted into a Medium Gem, and eleven Medium Gems can be crafted into a Large Gem. However, one Large Gem traded back down is equal to ten Medium Gems, and one Medium Gem traded back down is equal to ten Gems. Ravyne explains the loss of a Gem when crafting down: "Because makingcraft gems make me muchhunger, so I eat one~" Like their smaller predecessors, Medium and Large Gems pertain to a specific type, such as an Ice or Dragon Gem.

Notifications

Notifications appear for the Wishforge when a badge is ready for collection, or if the user clicked 'Notify' under a specific badge.

Note: When 'Notify' is enabled for a badge, SYSTEM will notify the user when the amount of Gems needed for that badge is met. It does not check whether or not the Treasure (if necessary) is in the user's inventory.

Trivia

  • SYSTEM's Badges match the currently leading Class in a type.
  • Ravyne says his gemwish score is 305,704,134,739. This would make it so Ravyne has 18 Wishalloy badges (one of each type), plus one extra point.
  • As of July 15th 2016, the Wishforge had received a translation page that allowed users to understand Ravyne a little more clearly.
  • The scores for the various Badge Types are the sequence of the powers of 19 (1, 19, 19^2, 19^3, etc.)
  • The names of the Master Class 4 Badges are all references to characters/objects in various JRPG games.
Type Name Game Description
Judgement Golden Sun A strong Venus-aligned Knight who blasts his enemies with a Hand Cannon.
Ifrit Final Fantasy A beast-like deity who uses Fire-based attacks.
Leviathan Final Fantasy A large serpent deity who uses Water attacks.
Ramuh Final Fantasy A deity who takes the form of an old man with mastery over the Thunder element
Cybele Golden Sun A Venus-aligned goddess who summons a frog to do battle for her.
Shiva Final Fantasy A deity who takes the form of an woman with mastery over the Ice element
Gilgamesh Final Fantasy A traveling sword collector on the search for the legendary blade Excalibur.
Haures Golden Sun A Venus-aligned demon who intoxicates his foes with poison-coated claws.
Titan Final Fantasy A large, muscular deity who uses Earth elemental attacks.
Garuda Final Fantasy She is usually depicted as a green-tinted woman with mastery over the Wind element.
Ulysses Golden Sun A mage who attacks his/her enemies with scissor-like attacks that "bite" the enemy.
Ravana Final Fantasy A bug-like warrior who battles with four swords.
Dalamud Final Fantasy The smaller of two moons orbiting the planet of Hydaelyn in Final Fantasy XIV.
Dullahan Golden Sun A headless knight, similar in appearance to Judgement, that guards the Iris summon.
Tiamat Golden Sun A giant dragon who breathes fire on his enemies.
Eclipse Golden Sun A dragon who appears when the world is at its darkest.
Alexander Final Fantasy A fortress-like summon is like a moving castle!
Carbuncle Final Fantasy A fairy-like deity who can reflect magical spells back at the caster.