Happiness: Difference between revisions

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===Fields===
===Fields===


If a Pokémon is put into a field that is not very effective against their type, they will lose Happiness. For example, Umbreon, a Dark type, will dislike the Psychic and Ghost fields. Since Umbreon completely resists the Psychic type, its Happiness will decrease faster in a Psychic field than in a Ghost field. If a Pokémon dislikes the field it is in, you will be notified in your [[Farm#Farm News|Farm News]]. That Pokémon's [[Summary Page]] will also have a message that denotes the Pokémon's unhappiness and recommend a new field type to transfer it to. If you are unsure of what your Pokémon will dislike: a Type Chart is currently available from your private [[Fields]] page, accessible by clicking the help button in the upper-left corner of the page and then the Type Chart button on the pop-up menu.
If a Pokémon is put into a field that is not very effective against their type, they will lose Happiness. For example, Umbreon, a Dark type, will dislike the Psychic and Ghost fields. Since Umbreon completely resists the Psychic type, its Happiness will decrease faster in a Psychic field than in a Ghost field. If a Pokémon dislikes the field it is in, you will be notified in your [[Farm#Farm News|Farm News]]. That Pokémon's [[Summary Page]] will also have a message that denotes the Pokémon's unhappiness and recommend a new field type to transfer it to.


===[[Account Upgrades|Gigaremo]]===
===[[Account Upgrades|Gigaremo]]===

Revision as of 09:04, 26 October 2014

"Happiness" is an in-game mechanic that indicates how friendly the Pokémon is to the owner, from a scale of 0 to 255. You can check a Pokémon's Happiness in its summary, or when you hover over it when viewing your Fields.

Effects

Evolution

A few Pokémon require a certain amount of Happiness to evolve. There are currently 15 Pokémon that evolve from having high Happiness. In order to evolve, the Pokémon must have a Happiness of 220 or more.

Running Away

If a Pokémon's Happiness drops to 0, which can happen for a variety of reasons, the Pokémon will run away to the Shelter. If this happens, you will be sent a message by the SYSTEM.


Raising Happiness

Fields

Each Pokémon has a type which affects what fields the Pokémon likes. Pokémon like the fields that are super-effective against them, and their own type, while disliking types that are not very effective on them. For example, Cyndaquil, a Fire type, will like the Fire, Ground, Rock, and Water fields. Pokémon do not gain or lose Happiness in neutral-effectiveness fields, such as Electric for Cyndaquil. The Typeless field does not increase/decrease Happiness either. For dual-type Pokémon, both types affect the Pokémon's field preference. A Bug/Poison type will be neutral to a bug field.

Consumables

Sweet Hearts and Cookies can be used to raise happiness. Cookies are often given out for events, Übercharm gifting or for other various reasons. Sweet Hearts were obtainable from the Valentines Event, it is unknown if these will be obtainable again. Consumables can be used prior to 5/Aug/2014.

Trading

Trading can be used to restore a Pokémon with low happiness to 70. However, this can also lower a Pokémon's happiness if it is higher than 70.

Lowering Happiness

Fields

If a Pokémon is put into a field that is not very effective against their type, they will lose Happiness. For example, Umbreon, a Dark type, will dislike the Psychic and Ghost fields. Since Umbreon completely resists the Psychic type, its Happiness will decrease faster in a Psychic field than in a Ghost field. If a Pokémon dislikes the field it is in, you will be notified in your Farm News. That Pokémon's Summary Page will also have a message that denotes the Pokémon's unhappiness and recommend a new field type to transfer it to.

Gigaremo

Certain Gigaremos will lower a Pokémon's Happiness every time a specified action is performed.

Scour Missions

Sending a Pokémon out on a Scour Mission when its Tiredness stat is full will cause it to lose Happiness.