Fields: Difference between revisions

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Your '''Fields''' are a place/page on PokéFarm Q. Here, farmers can store all the Pokémon they have collected. Each field can hold 40 Pokémon. This page can be accessed from the "Nearby Places" section on a user's [[Farm]] page, or by clicking the Fields link below the Lab.  [[Image:Fields_Page.png|200px|thumb|right|Editing Fields]]
The '''Fields''' is a page on [https://pokefarm.com/fields PokéFarm Q]. It is where users interact with their farm's Pokémon population.


A user's fields are the only place, aside from the [[Party]], that can hold hatched Pokémon. The fields cannot hold eggs. This page can be accessed from the [[Farm#Nearby_Places|Nearby Places]] section of the [[Farm]]. The fields support a "click and drag" to move Pokémon into new field positions.
__TOC__
==Page Layout==
[[Image:Fields_Page.png|350px|thumb|right|Editing Fields]]
The fields page is often embedded into other pages through the "Select Pokémon" dialog pop-ups. This dialog is presented each time a user is required to select a Pokémon for an activity, e.g. the [[Daycare]].


== Navigation ==
The fields' page-layout may change depending on the page in which it emerges. However, the basic field structure remains the same throughout PokéFarm.
When entering your Fields, your first Field is displayed, with your party at the top. A Field will show all the Pokémon in the Field, as well as the name of the Field, the amount of storage it has and the affinity values for it.  
===Fields' Name===
Each user on PokéFarm is able to name their fields. A user's "farm name" is displayed on the fields page. The terms "farm name" and "fields' name" are interchangeable.  


You can navigate to another Field by clicking on the current Field's name to get to a list of Fields, or by using the "next" and "previous" arrows.
The field's name can be anything, so long as it follows the [[Rules]]. A farm's name can be changed by clicking on the "" symbol.


When viewing from the [https://pokefarm.com/fields Fields] page, the field's name will be preceded by "My Fields," but will appear as "[username]'s fields" when displayed publically.
===Navigation===
Underneath the Fields' name is the Party section; it displays the Pokémon in a user's party. Under the Party section are the fields' navigational controls. The navigation controls consist of three buttons: "Previous," "Field Selection," and "Next."


Clicking on the "Previous" and "Next" buttons will change the field that is active (displayed). The Field Selection button will display the active (shown) field's name. Clicking on the Field Selection button opens a dialog with all of a user's fields; allowing for quick movement from one field to another.
== Field Options ==  
== Field Options ==  
[[File:not-align.png|thumb|Unaligned Pokémon.]] [[File:align.png|thumb|Aligned Pokémon.]] When you click the button (three horizontal lines) in the bottom right hand corner of the field, you can access the following options:
[[File:not-align.png|thumb|Unaligned Pokémon.]] [[File:align.png|thumb|Aligned Pokémon.]]  
The Field Options are accessed by clicking the hamburger icon (three horizontal lines) in the bottom right-hand corner of the active field. The following options are available:


*'''Align to Grid''': This allows you to display Pokémon on a grid system if you have them stacked in a single stack. This display only shows for you, and returns to its original state when you switch to a new field.
*'''Align to Grid''': This option aligns all Pokémon in a field into a grid formation. This formation allows users to find Pokémon that might be hidden on top of one another or that may be otherwise hard to select. This is a temporary reconfiguration and therefore, will reset once the field is no longer active.
*'''Move Pokémon''': Tick the boxes of the Pokémon you wish to move. On the next page you will be asked what field you want to move them to.
*'''Move Pokémon''': allows for users to select multiple Pokémon to move from one field to another. All the Pokémon selected will be moved to the same field and retain their field positions, e.i. if Pokémon are placed in a "Stacked and Sorted" field configuration, they will remain in their "stacked" position.
 
*'''Rename field''': Allows a user to rename a specific field.  
*'''Rename field''': The user can pick a new name for the field.
*'''Toggle visibility''': This lets the user decide who can view a particular field. Options include only the user, friends of the user, or everybody. Friends only visibility only applies for the first field set as such, all others are set to visible for everyone. There must be at least one fully visible field containing at least one Pokémon. Otherwise, the first field with at least one Pokémon will be public, even if it was set as hidden or friends-only.
*'''Toggle visibility''': This lets the user decide who can view a particular field. Options include only the user, friends of the user, or everybody. Friends only visibility only applies for the first field set as such, all others are set to visible for everyone. There must be at least one fully visible field containing at least one Pokémon. Otherwise, the first field with at least one Pokémon will be public, even if it was set as hidden or friends-only.
*'''Organise Fields''': This option allows a user to reorder their fields. Fields can be moved by clicking on the arrow icon (↕) and dragging them upward and downward.
*'''Buy new Field''': This option allows the user to buy a new field, and therefore, store more Pokémon.
*'''Mass Release''': This option allows for the release of multiple Pokémon at once, provided they are all in the same field.
*'''Sell''': This option is used to sell fields. Note that only empty fields can be sold.
== Field Purchase ==
Fields are bought with [[Credits]]. The cost of a field increases depending on the number of fields that a user owns. The formula for determining the cost of a Field is: <code>100 * floor(x * 1.025<sup>(x-1)</sup>)</code> , where "x" is the number of Fields currently owned. For example, if a user owns 83 Fields, the next Field (the 84th one) will cost 62,800 credits.


*'''Organise Fields''': This brings up a list of fields. To rearrange the order, click the little arrow icon on the right and drag it up and down.
A tool to calculate the cost of a field can be found [http://jsfiddle.net/nf50e1ke/embedded/result/ here].
*'''Buy new Field''': This allows the user to buy a new field.
{{Missing|The maximum number of fields.}}
 
=== Selling Fields ===
*'''Mass Release''': Tick the boxes of the Pokémon you want to release and hit "Release".
Fields can be sold using the "Sell" field option. A field must be empty to be eligible for sale; it is not possible to sell a field if it is holding Pokémon.  
*'''Sell''': This is used to sell an empty field.
 
 
== Buying Fields ==


By choosing the "Buy new Field" option in the drop-down list at the bottom right corner of the Field, new Fields can be bought. When a farmer starts out, they have only one Field. Here, they can buy more, and therefore store more Pokémon.
The sale price is dependant on the number of fields a user owns. The price offered for the sale of a field is equivalent to half the amount of a new field purchase. Thus, selling one field will earn half the credits required to purchase a new field immediately afterward.


It costs [[Credits]] to buy a field, with the amount increasing for each field a user has. There are a finite amount of fields that can be bought.
For example, if a user owns 10 fields, the cost of purchasing a new field (the 11{{th}}) would be {{Credits}} 1,000 Credits, so, therefore, the value of selling a field would be {{Credits}} 500 Credits.


There are multiple types of fields that can be bought, each appealing to certain types of Pokémon while displeasing other types. They are:
==Field Types==
There are 21 unique field types. A field's type grants it unique properties regarding their effects on certain Pokémon. Each field type has its own type-based affiliations (which affect a Pokémon's [[happiness]]), background image, and some hold[[evolution]] properties.


*Typeless
*Typeless
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*Steel
*Steel
*Fairy
*Fairy
 
=== Field Affinities ===
 
=== Fields Cost ===
The cost of a Field depends on how many Fields the user owns. The formula for determining the cost of a Field is : 100 * floor(x * 1.025<sup>(x-1)</sup>) , where "x" is the number of Fields currently owned. For example, if a user currently owns 83 Fields, the next Field (the 84th one) will cost 62,800 credits.
 
A tool to calculate the cost of a field can be found [http://jsfiddle.net/nf50e1ke/embedded/result/ here].
 
 
== Selling Fields ==
 
Any empty Field may be sold by choosing the "Sell" option in the drop-down menu at the bottom right corner of the Field. If a Field has Pokémon in it, it will not be possible to sell it; the page will prompt that the Field be empty first. The price depends on the number of Fields possessed, with the exact amount offered equaling half the price required to buy up to the current amount of fields. Thus, selling one field will earn half the credits required to purchase a new field immediately afterwards.
 
 
== Field Affinities ==
 
A Pokémon's [[Happiness|Happinesses]] is affected by their Field. This depends on [[Type Chart|type matchups]] between the field's type (attacking) and the Pokémon's type (defending). Pokémon are happiest in a field that either matches their type or is supereffective against their type.
A Pokémon's [[Happiness|Happinesses]] is affected by their Field. This depends on [[Type Chart|type matchups]] between the field's type (attacking) and the Pokémon's type (defending). Pokémon are happiest in a field that either matches their type or is supereffective against their type.


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A Pokémon's affinity towards a field can result in Happiness loss/gain. A high Happiness can cause some Pokémon to evolve.
A Pokémon's affinity towards a field can result in Happiness loss/gain. A high Happiness can cause some Pokémon to evolve.


== Field-Based Evolutions ==
==Field-Based Evolutions==
Pokémon that have location-based evolutions in the main-series games will evolve when placed in the correct fields instead.
Pokémon that have location-based evolutions in the main-series games will evolve when placed in the correct fields instead.
*Eevee to Leafeon in Grass-Type Field
*Eevee to Leafeon in Grass-Type Field
*Eevee to Glaceon in Ice-Type Field
*Eevee to Glaceon in Ice-Type Field

Revision as of 19:55, 11 August 2017

The Fields is a page on PokéFarm Q. It is where users interact with their farm's Pokémon population.

A user's fields are the only place, aside from the Party, that can hold hatched Pokémon. The fields cannot hold eggs. This page can be accessed from the Nearby Places section of the Farm. The fields support a "click and drag" to move Pokémon into new field positions.

Page Layout

Editing Fields

The fields page is often embedded into other pages through the "Select Pokémon" dialog pop-ups. This dialog is presented each time a user is required to select a Pokémon for an activity, e.g. the Daycare.

The fields' page-layout may change depending on the page in which it emerges. However, the basic field structure remains the same throughout PokéFarm.

Fields' Name

Each user on PokéFarm is able to name their fields. A user's "farm name" is displayed on the fields page. The terms "farm name" and "fields' name" are interchangeable.

The field's name can be anything, so long as it follows the Rules. A farm's name can be changed by clicking on the "✍" symbol.

When viewing from the Fields page, the field's name will be preceded by "My Fields," but will appear as "[username]'s fields" when displayed publically.

Navigation

Underneath the Fields' name is the Party section; it displays the Pokémon in a user's party. Under the Party section are the fields' navigational controls. The navigation controls consist of three buttons: "Previous," "Field Selection," and "Next."

Clicking on the "Previous" and "Next" buttons will change the field that is active (displayed). The Field Selection button will display the active (shown) field's name. Clicking on the Field Selection button opens a dialog with all of a user's fields; allowing for quick movement from one field to another.

Field Options

Unaligned Pokémon.
Aligned Pokémon.

The Field Options are accessed by clicking the hamburger icon (three horizontal lines) in the bottom right-hand corner of the active field. The following options are available:

  • Align to Grid: This option aligns all Pokémon in a field into a grid formation. This formation allows users to find Pokémon that might be hidden on top of one another or that may be otherwise hard to select. This is a temporary reconfiguration and therefore, will reset once the field is no longer active.
  • Move Pokémon: allows for users to select multiple Pokémon to move from one field to another. All the Pokémon selected will be moved to the same field and retain their field positions, e.i. if Pokémon are placed in a "Stacked and Sorted" field configuration, they will remain in their "stacked" position.
  • Rename field: Allows a user to rename a specific field.
  • Toggle visibility: This lets the user decide who can view a particular field. Options include only the user, friends of the user, or everybody. Friends only visibility only applies for the first field set as such, all others are set to visible for everyone. There must be at least one fully visible field containing at least one Pokémon. Otherwise, the first field with at least one Pokémon will be public, even if it was set as hidden or friends-only.
  • Organise Fields: This option allows a user to reorder their fields. Fields can be moved by clicking on the arrow icon (↕) and dragging them upward and downward.
  • Buy new Field: This option allows the user to buy a new field, and therefore, store more Pokémon.
  • Mass Release: This option allows for the release of multiple Pokémon at once, provided they are all in the same field.
  • Sell: This option is used to sell fields. Note that only empty fields can be sold.

Field Purchase

Fields are bought with Credits. The cost of a field increases depending on the number of fields that a user owns. The formula for determining the cost of a Field is: 100 * floor(x * 1.025(x-1)) , where "x" is the number of Fields currently owned. For example, if a user owns 83 Fields, the next Field (the 84th one) will cost 62,800 credits.

A tool to calculate the cost of a field can be found here. ???

Selling Fields

Fields can be sold using the "Sell" field option. A field must be empty to be eligible for sale; it is not possible to sell a field if it is holding Pokémon.

The sale price is dependant on the number of fields a user owns. The price offered for the sale of a field is equivalent to half the amount of a new field purchase. Thus, selling one field will earn half the credits required to purchase a new field immediately afterward.

For example, if a user owns 10 fields, the cost of purchasing a new field (the 11th) would be 1,000 Credits, so, therefore, the value of selling a field would be 500 Credits.

Field Types

There are 21 unique field types. A field's type grants it unique properties regarding their effects on certain Pokémon. Each field type has its own type-based affiliations (which affect a Pokémon's happiness), background image, and some holdevolution properties.

  • Typeless
  • Normal 1
  • Normal 2
  • Fire
  • Water 1
  • Water 2
  • Electric
  • Grass
  • Ice
  • Fighting
  • Poison
  • Ground
  • Flying
  • Psychic
  • Bug
  • Rock
  • Ghost
  • Dragon
  • Dark
  • Steel
  • Fairy

Field Affinities

A Pokémon's Happinesses is affected by their Field. This depends on type matchups between the field's type (attacking) and the Pokémon's type (defending). Pokémon are happiest in a field that either matches their type or is supereffective against their type.

The different effects of this include:

  • Typeless Field: No effect on Happiness.
  • Field is 4x effective: Pokémon loves Field.
  • Field is 2x effective: Pokémon likes Field.
  • Field is 1x effective: Pokémon is neutral towards Field.
  • Field is 0.5x effective: Pokémon dislikes Field.
  • Field is 0.25x effective: Pokémon hates Field.
  • Field is 0x effective: Pokémon despises Field.

A Pokémon's affinity towards a field can result in Happiness loss/gain. A high Happiness can cause some Pokémon to evolve.

Field-Based Evolutions

Pokémon that have location-based evolutions in the main-series games will evolve when placed in the correct fields instead.

  • Eevee to Leafeon in Grass-Type Field
  • Eevee to Glaceon in Ice-Type Field
  • Magneton to Magnezone in Electric-Type Field
  • Nosepass to Probopass in Electric-Type Field
  • Charjabug to Vikavolt in Electric-Type Field
  • Crabrawler to Crabominable in Ice-Type Field